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"Fetching server variables..."

Last reviewed: June 2, 2026

What does "Fetching server variables..." mean?

It’s the stage where your FiveM client is:

  1. Connecting to the server.
  2. Downloading basic info (server config, player slots, resources, etc.).
  3. Getting ready to load in.

If it hangs here, it means your client isn't getting a valid response from the server in time, or something is blocking the request.

Common Causes & Fixes

Server Resource Error / Broken Config

Server’s server.cfg is misconfigured.
  • Double-check your server.cfg:
    • Ensure start/ensure lines are correct and ordered properly.
    • Make sure server.cfg ends with start sessionmanager (core resource).
Required resource is crashing or not loading properly.
  • Check server logs (console or txAdmin) for errors or crashes.
Essential scripts missing or crashing during init.
  • Restart server and test in dev mode with fewer scripts to isolate
  • Check server logs (console or txAdmin) for errors or crashes.

Client-Server Communication Timeout

Your client is trying to connect but the server is too slow or blocked.
  • Restart router/modem.
  • Switch networks (e.g., use hotspot or VPN to test).
  • Try connecting using direct IP (F8 console → connect <IP>:30120).
High latency or packet loss.
The server is not properly reachable on required ports.

On the servers Windows Firewall, ensure the following Inbound Rules are properly created:

  • Ensure port 30120 (UDP and TCP) are open and properly forwarded.
  • Ensure port 40120 (TCP) is open and properly forwarded.

Custom Resources Causing Timeouts

Bad or heavy scripts (like bad MySQL async calls or infinite loops).
  • Comment out all start lines in server.cfg, then re-add one by one to isolate the problematic resource.
  • Ensure all scripts are updated and compatible with current FiveM builds.
Server gets stuck loading a resource and never responds.
  • Watch the console: if it hangs on a specific resource, fix or remove it.
  • Ensure all scripts are updated and compatible with current FiveM builds.

Corrupted Cache

Broken cache files on the client prevent proper communication.

Have the player clear their FiveM cache:

  • Close FiveM
  • Go to %localappdata%\FiveM\FiveM.app\data\cache and delete everything except the game folder.

Outdated Server or Client

Old FXServer build, artifacts, or client not synced with current FiveM version.
  • Make sure your client is updated (FiveM auto-updates, but check manually if needed).
  • Update your server:
    • Download latest FXServer artifacts.
    • Rebuild or update all resources to match modern standards.
  • Have player running same version of FiveM/GTAV as your server.
    • Have the player verify their game files (FiveM & GTAV)

Reverse Proxy / SSL / TLS Conflicts

Reverse proxy or Cloudflare tunnels on the server mess with FiveM’s fetch requests.
  • Avoid reverse proxies unless you know exactly how to configure them.
  • If using Cloudflare tunnels or TCPShield, make sure FiveM ports are correctly proxied and not filtered.
  • Ensure HTTPS or TLS is properly configured (if you're using endpoints like webhooks or APIs in scripts).

Bonus Tips!

  • Run server locally (on same machine) with minimal resources to test.
  • Check client F8 console for errors during load.
  • Use network sniffers like Wireshark or logs from txAdmin to track stuck connections.
  • Temporarily disable all firewall/AV (client side) to test connectivity.